Sunday, November 27, 2011

28/11/11

Today I uploaded my game even though it's not finished. I have made many changes to my game since i started it. Originally the main sprite was a girl that had a jetpack and was able to fly, now I have a knight. The point of the game is to get around another sprite in order to reach a certain destination to reach the next level. After a few of these levels I have inserted a maze for the player to get to in order to win the game. The knights objective is to get to the princess at the end of the maze. The game is called 'Knight Adventure'.

Thursday, October 20, 2011

Beginning of assignment. 21.10.11

Today I started my assignment. My plan at the moment is for it to be a game where the player needs to avoid the moving sprite to advance to the next level. I am experimenting with different things as to what I use in my assignment.

Scratch Challenge 5.

Create a sprite whose motion is controlled by keyboard input (eg. Arrow keys) similar to that used in Tetris. The starting position on the X axis should be random, the Y axis position should be the top of the screen. The object is to steer the sprite towards a target.

Tuesday, October 18, 2011

Scratch Challenge 4.

Using the flying bat you created in challenge 3, now have your bat fly towards you, by using the “change size” function.

Scratch Challenge 3.

Find the two bat sprites, one with wings up the other with wings down. Have the sprite change costume from one to the other, hence creating the illusion of flying.

Scratch Challenge 2.

Create two sprites, have them randomly move around the screen (see challenge 1), when they touch have them stop (or react in some other way)

Scratch Challenge 1.

Have your sprite glide across the screen and when it touches the edge (note: the “edge” can be sensed as a standard function), have it change directions.