Thursday, October 20, 2011

Beginning of assignment. 21.10.11

Today I started my assignment. My plan at the moment is for it to be a game where the player needs to avoid the moving sprite to advance to the next level. I am experimenting with different things as to what I use in my assignment.

Scratch Challenge 5.

Create a sprite whose motion is controlled by keyboard input (eg. Arrow keys) similar to that used in Tetris. The starting position on the X axis should be random, the Y axis position should be the top of the screen. The object is to steer the sprite towards a target.

Tuesday, October 18, 2011

Scratch Challenge 4.

Using the flying bat you created in challenge 3, now have your bat fly towards you, by using the “change size” function.

Scratch Challenge 3.

Find the two bat sprites, one with wings up the other with wings down. Have the sprite change costume from one to the other, hence creating the illusion of flying.

Scratch Challenge 2.

Create two sprites, have them randomly move around the screen (see challenge 1), when they touch have them stop (or react in some other way)

Scratch Challenge 1.

Have your sprite glide across the screen and when it touches the edge (note: the “edge” can be sensed as a standard function), have it change directions.


Learning how to use Scratch: Glide.

I was able to make the character (ghost) glide across the screen.